iamthehazard

Results 9 comments of iamthehazard

Actually, it appears that synergy upgrades as a whole aren't being counted for whatever reason. The bonus income for portals doesn't account for the increase in idleverse production that would...

My suspicion is that, looking at the code, the relevant CPS calculations for synergies depend on the number of buildings in the game and not the simulation. However, I remember...

> Could it be that the Game's calculation changed in one the more recent updates? Not entirely sure what is meant by this. I don't think synergy mechanics have changed...

One more thing: grandma upgrades are correctly accounted for. Not sure about cursors.

I just tested the plugin (current version) on an archived, previous version of cookie clicker (on archive.org, before cortexes were added) and the calculations aren't correct. Now that I think...

> How are you loading the local version of your plugin? It's not exactly local—I forked this github repo and changed a few files in the simulation folder, then hosted...

Compiled my changes as per above constructions. It appears that replacing lines 25-6 in `SimGetTieredCpsMult.js` with ``` if (syn.buildingTie1.name === me.name) mult *= 1 + 0.05 * SimObjects[syn.buildingTie2.name].amount; else if...

@phase I edited this in Processing itself, tested it, and just copy+pasted it. Change is on line 82