iR3SH

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The Shaders are the problem, if we ignore them we can read the assets from the version 2021.3.11f1

Thanks for all of your answer, i use it in a C# Library project, So first i Load my Library like this : SafeHINSTANCE safeModule = LoadLibraryEx(DllUrl); Then i want...

This was my bad, i'm tryng to load an 32Bits Library in an 64Bits tool, it can't work i think