Ibon Tolosana
Ibon Tolosana
Hi there, I am wondering if this project is still maintained. I have managed to have the VideoRoom plugin kinda working on Android, but have been in need of making...
Get acceleration information out of swipe gestures. Simulation of drag momentum.
Study the possibility of adding scaling limits. For examples, make the system only downscale by setting a scale limit of (1,1).
Add a mechanism to mark scene assets as 'needed but not present' and supply with a friendly callback object to be notified about these assets preloading. Should also offer the...
On Mac OS, line drawing seems to be switching to software rendering (low performance). Change glLines by degenerated triangles.
Right now, CAAT only supports pre-defined textures for GL rendering, and not on-the-fly texture build. Allow the developer to on-the-fly build and destroy textures.
Images that don't fit on packed texture should be marked appropriately.
Add a global scale parameter which will apply to every dropped image.
Given an image and a CAAT generated sprite-map JSON object, allow the tool to reload that info an continue operating as if the user had dropped independent images.
Make sprite extraction operation more flexible by allowing the user to select operation boundaries between alpha or a given color.