Martin

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I've added more transformation methods for `Polygon2d` or `Polygon3d`. There are now in-place and inverse variants. The latter seem to be a bit more efficient than computing the inverse transformation...

I think your quick analysis is correct. `Line2d.IntersectsLine` does not use any epsilon to check whether the resulting parameter `t` is within `[0, 1]` and misses the intersection in your...

Potentially related: The winding order of triangles generated by tessellation is inconsistent between the backends (reproducible in 32 - Queries).

I recompiled GLVM on my Ubuntu 20.04 system, not sure if this is problematic or not. For Vulkan, there are two issues: - CreateNativeWindow returns Sdl2Window and not an X11...

Everything but text with GL is working for me on Ubuntu 21.10 as of now. The text issue is due to sparse buffers not being properly supported. The extension is...

Hello, I've found the reason why this happens, but I'm not sure if it's due to a problem with Xbim.Geometry, the XbimXplorer, or just the dataset. The XbimXplorer only renders...

> @hyazinthh Hello, did you try to hack the library a bit to render such shapes? If so, didn't you get into troubles? Thinking about doing it myself No, we...

Related: https://github.com/xBimTeam/XbimGeometry/issues/267

The GL issue [should be fixed now](https://github.com/aardvark-platform/aardvark.rendering/commit/a74fe04de12e3b48536435169eb257834c0d05ff).

We released new packages (5.2.8) which contain the fix, please let us know if this resolves the GL issue for you.