Lucas Franca
Lucas Franca
Whenever I try to load Parameters from a file, my program simply freezes, both when calling directly or when calling through the constructor of Population, I modified the source code...
The last `print` is never reached as `b` is never set https://github.com/WuBingzheng/build-lua-in-rust/blob/8be04a422432388fdfd3672a40f9aa9e89f18fca/listing/ch06.control_structures/test_lua/if_else.lua#L18-L20
## What problem does this solve or what need does it fill? Currently trying to load an asset passing a `PathBuf` with a label tries to load an asset with...
## What problem does this solve or what need does it fill? There is no frustum shaped gizmos, if you would want to create a frustum shaped gizmos you would...
I have an issue where sometimes a `shape_cast` does not return all entities hit by shape reproduction here https://github.com/hukasu/avian/blob/issue821/crates/avian3d/tests/shape_cast.rs ## Scenario I have 2 entities, each of them are rotating...
Most of the members of `StandardMaterial` used on the `ExtendedMaterial` are unused, so replace the `ExtendedMaterial` that only contains the texture arrays and create the `PbrInput` type from scratch without...
It seems that the implementation of `wgsl` for `ptr` as function parameters has already been merged, but i don't know much more than that. ``` 2025-09-03T13:51:01.400135Z ERROR bevy_render::render_resource::pipeline_cache: failed to...
I just joined a team on a wasm project and `wasm-pack` is used to prepare the web deploy, but both with 0.2.100 and 0.2.105 on my Linux machine it fails...
If the camera is very close to an entity, its outline disappear `animated_fox` example, only modified to include `bevy-inspector-egui` and without `bevy-inspector-egui` ```rust // Camera commands.spawn(( Camera3d::default(), Transform::from_xyz(-11., 58., 6.).with_rotation(Quat::from_rotation_y(0.3)),...