Hyper Sonic
Hyper Sonic
With an instance of SoundEffectInstance, setting soundEffectInstance.Pitch = 1f or -1f causes an ArgumentOutOfRangeException (unless you use XACT). The same happens if you call SoundEffect.Play with pitch = 1f or...
When using Hain, all my Steam and Uplay games have the same icon. In my particular case, they use the icon of a Uplay game, Steep. , which supports passing another Rect, (x, y),...