Karl Hook
Karl Hook
>Support for yt-dlp is currently being vigorously discussed in this mpv issue No you misunderstood. mpv could support any ytdl fork. https://mpv.io/manual/master/#options-ytdl-path We discussed about the priority of ytdlp... ============...
It was acutally requested / discussed before. https://github.com/mpv-player/mpv/issues/5161 https://github.com/mpv-player/mpv/issues/11812
d3d11 doesn't work. Which is recorded here. https://github.com/mpv-player/mpv/issues/11812#issuecomment-1612108521 Also vulkan may be broken, it's up to your driver status. ref https://github.com/mpv-player/mpv/issues/15163
> The only way a user is supposed to configure it, is through the Windows settings application. If it is still true. How could other players did it? It's deprecated....
> I have Windows HDR enabled 100% of the time. You were talking about the different thing. My suggestion is stop meanless arguing and wait for devs' comment. IMO it's...
It would cause dropping many frames when enabling `hwdec`. [test2.log](https://github.com/user-attachments/files/16911721/test2.log)
steam的代理设置只在大屏模式里有;默认不开;也没开。
It doesn't work for the image neither.
>it's really one time Unfortunately, updating mpv or loading videos with different resolution would make it re-compile...
Yeah but shin's build was in this case. And it is used by almost every win users.