Karl Hook

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>so it just assumes the OSC sits at the bottom with a height of 10% @stax76 Could you show me the related codes about this part? I designed the another...

Thanks, `ClientSize.Height * 0.80` works for my case. =========== And I think `topbar` layout doesn't work, neither.

> Describe the bug > video player will go fast forward several seconds > Expected behavior > Video will be fast forwarding for few seconds Did I misunderstand sth here?...

dup https://github.com/stax76/mpv.net/issues/262 https://github.com/marzzzello/mpv_thumbnail_script/issues/2

https://mpv.io/manual/master/#on-screen-controller-deadzonesize https://www.reddit.com/r/mpv/comments/r67nsp/how_to_increase_deadzone_size/

mpv doesn't use ytdl to save the source files. Use ytdl instead.

I only knew that stax76 redraw the context menu by WPF instead of winform.

you can try any filters. https://mpv.io/manual/master/#video-filters

set via mpv.conf https://mpv.io/manual/master/#configuration-files or input.conf https://mpv.io/manual/master/#command-interface For mpv https://mpv.io/manual/master/#files-on-windows For mpvnet, they are here https://github.com/stax76/mpv.net/blob/master/docs/Manual.md#settings e.g. add the following in mpv.conf ``` vf=vflip ```

> all shaders work If scaling 2x shaders work on the 1080p video, then it is 2160p.