Al Hoang
Al Hoang
hello, i made a little more progress in getting a build to run on freebsd 13.1 (with the following [freebsd-patches-for-serenityos.zip](https://github.com/SerenityOS/serenity/files/8932899/freebsd-patches-for-serenityos.zip) ) here are the extra steps i needed to add...
hi @ADKaster, thanks for the comments! for the datetime, it probably would be better in the long run to have a formatted timezone name although i do not have any...
hello, on a more recent versions of haiku (r1beta3+) this branch (still) passes tests on haiku. however, it seems that it is out of sync with what is in master....
thanks for the update! i created a [branch](https://github.com/hoanga/ring/tree/haiku-support-getrandom) (no pr yet) with a small [change ](https://github.com/hoanga/ring/commit/d86bfff439cd2cc72666aa2c183dc9a879831488) that illustrates what would work for haiku support based on PR #1531. an example...
* from what i understand haiku mainly supports 64-bit x86 and 32-bit x86 architectures. according to this [building guide](https://www.haiku-os.org/guides/building), most other architectures outside of the x86 (32 and 64-bit) are...
Hello, I was able to get the DHCP example working on a rp2040w-based board after switching to the _lneto-stack_ branch (very cool!). I was able to successfully get an IP...
hi, haiku only works with x86 64-bit at the moment. for other architectures, including 32-bit, this would require adding more haiku specific support into the c parts of the sbcl...
> [snip] > and the resulting tree builds with: > > ``` > $ go install --tags llvm21 > ``` While the tinygo binary will build, one thing that most...
> > This is currently broken :( I can build the game without any issues outside of haikuporter, but if I try to build this recipe it fails at BUILD...