Hoss

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Thanks for reporting the bug. I'll see if I can fix it in the next week or so.

Squares are missing glyphs as you have suspected. There is a checkbox on the RTL Text Mesh Pro component labeled "preserve numbers". See if toggling that fixes your issue.

Easiest would be to set another font asset as the fallback for your hebrew font asset. There is a field in font asset's inspector for this.

Issue 1 is probably caused by either using the persian Yeh letter instead of the Arabic one or having the "farsi" checkbox on in the RTLTextMeshPro inspector in which case...

We haven't added Urdu support. Since most characters are shared with Farsi it kind of works. Can you provide us with a list of words with issues. Both their correct...

We replace Shadda + Fatha, Shadda + Kasra, Shadda + Damma combinations into a single character. You should generate the fonts with the range files provided in RTLTMPro under the...

> Anyone working on this ? Nope.

This is a known issue for any RTL language. Happens to Arabic / Farsi as well. #70 You can use the "force fix" checkbox under RTL settings to force RTLTMPro...

This is a more complex scenario involving how we handle RTL sections with numbers and symbols. I see the bug but am not sure what the rules are. I'm busy...

@smkplus @ddadkhah @pnarimani Can one of you give me some context on why we have edited shaders in this package? What's missing from the textmeshpro shaders? As far as I...