William Manning
William Manning
It would be nice to be able to support our own custom types to the TOML parser through templates, so that we could simply write `value.as()` for any `My_t` that...
It would be nice if my own code could access "typeToString()", for example when generating error messages in my own parsing code (e.x. _Expected a 'string', but got 'table'_). Is...
1. I cleaned up the @GenEnums macro to simplify the declaration of enums. Originally each constant was declared like `const GL_ABC = convert(GLenum, 123)`. However, the only really important information...
How would I load extensions (whether in a fork of this library, or in my own project)? Say, [ARB_bindless_texture](https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_bindless_texture.txt).
Currently you can manually add layers, but it gets tedious.
Sorry if this is answered somewhere, but I can't for the life of me find it.
**TL;DR** how could I export constants with specific names for external programs that are examining my executable? I'm trying to use PackageCompiler to make a windows executable for my Julia...
`GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB` (going to dump more here if I find any, hopefully get to adding them later)
Currently, if I'm reading the builders correctly, they always allocate a new `bvh` instance when building. It would be nice to have the option of re-using allocations.
Julia Version: 1.7.2. I see that `Real` is supposed to be `StructTypes.NumberType()`, but it can't actually deserialize: ```` julia> JSON3.read("456", Real) ERROR: ArgumentError: invalid JSON at byte position 1 while...