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Ziggified GLFW bindings with 100% API coverage, zero-fuss installation, cross compilation, and more.

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Annotates OpenGL and Vulkan function pointer types with a more technically correct calling convention. I doubt the current use of `callconv(.C)` is causing any problems in the wild since out...

I would like to use it to add Graphics API specific hints to my default hints: ```zig const defaultHints = .{ .visible = false, .resizable = false, }; const graphicsApiHints...

This document maintains most of the original language in the previous README, while incorporating a modernized version of the information found [here](https://machengine.org/v0.4/pkg/mach-glfw/). This project and its test provided here executes...

Tested building the test executable for `x86_64-windows-gnu`, `x86_64-linux-gnu`, `aarch64-macos` and `x86_64-macos` on a Windows host using Zig versions 2024.10, 0.12.1 and 0.13.0, and also successfully ran the executable on Windows....