XenonRecomp
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A tool for recompiling Xbox 360 games to native executables.
Ive been trying to see if SMEOT generates anything but Im getting inconsistent failures, as in there been one instant where it creaes a blank toml but all others have...
This PR fix XenonAnalyse for not reading properly the base address. As you can see when i run the without my code i get this error (at least in Battlefield...
A quick and dirty implementation of the `frsqrte` instruction via `std::sqrt`. If this needs more work (e.g., handling edge cases like divzero according to the IBM spec), please let me...
A recursion error causes the build to fail. ``` 1> CMake generation started for configuration: 'x64-Clang-Debug'. 1> Found and using vcpkg toolchain file (F:/dev/vcpkg/scripts/buildsystems/vcpkg.cmake). 1> Environment settings: 1> CXXFLAGS=--target=amd64-pc-windows-msvc -fdiagnostics-absolute-paths...
 I'm getting this error when I try to use xenonrecomp, it seems like it only happens when I put the addresses of setjmp and longjmp. I tried using it...
This looks like it works and is mostly mimiced from xenia canary. Haven't completely tested it as I need to redo all the switch table definitions but patched file that...
So basically we have the PPC code dumped from our xex via XenonRecomp however we are unsure of how to do this
Hi, I ran the XenonAnalyze program twice and I'm a little confused why it isn't outputting the file to the declared directory. Is the context wrong? 
i know that unleashed recomp itself is the very first of many, but I would like to know from the community if anyone other than the hedge dev guys managed...