harayuu9

Results 6 issues of harayuu9

visual studio 2017 DirectX11での開発をしています。 Visual studio 2017でライブラリを吐き出して、埋め込もうとしているのですが 吐き出したライブラリをinclude,linkを行おうとすると、X3DAudio.libが見つからないとエラーが出ます。 Windows SDKからlib一覧を見ても見当たらないのでDirectx End Runtimeを入れてパスを通してみたのですが、DirectX関連のエラーが山ほど出ます。 解決策が分からないのでIssuesに投稿させてもらいました。

Hello. I'm currently using Unity 2022.1.24 and I've encountered an issue when attempting to output to csv. Specifically, the 'fullname' field in the main_self.csv file generates strange content as shown...

### Description The `Duplicate` method in `UnmanagedNetworkSerializableSerializer` causes errors when handling types that implement `IDisposable` due to pure assignment. This leads to issues such as multiple `Dispose` calls on `NativeArray`,...

type:bug
stat:awaiting-triage
priority:high
stat:imported

### Title WriteDelta does not work correctly for `NetworkVariable` due to incorrect handling of duplicates in `ListSerializer` ### Description The `Duplicate` method in the `ListSerializer` does not make copies of...

type:bug
stat:awaiting triage
Investigating

## Summary - Enable serialization of private and internal fields/properties when marked with `[YamlMember]` attribute - Enhance constructor parameter matching to support `_`-prefixed private fields - Previously only public members...

**Overview** Publishing with `dotnet publish -p:PublishAot=true` (NativeAOT) currently leaves the libgit2 native DLL/so/dylib in the output folder, preventing a true single-file distribution. If LibGit2Sharp exposed `NativeLibrary` / `DirectPInvoke` metadata to...