haggi

Results 9 comments of haggi

closed and reopende by accident...

Point light implemented. Dome Light implemented. Area Light implemented.

Maybe solved in the next API version.

Cannot solve this at the moment, because the environment map is not evaluated with correct threadId what means OSL cannot be evaluated efficiently.

Maybe this is not too important any more because we now can use a sphere with a corona light shader what is maybe a better solution.

I have the same problem here. I had an error because I had VS Community 2022 installed. After deinstall the specific error disappeared, but now I have no idea what's...

Oh, I'm very sorry. Of course I uninstalled ubuntu for wsl but not the wsl itself. Uninstalled it and now it works better. Am 19.01.2023 um 15:18 schrieb Roger Nelson:...

Indeed, this issuse can be closed.

If it hels in any way: If I run in debug mode and attach the debugger to mayabatch.exe, then after rendering of some random number of frames I get this...