Görkem

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Same issue occurs on my iOS simulator. ``` Future _checkConnectionStatus(ConnectivityResult connectivityStatus) async { final isConnectedToAnyNetwork = connectivityStatus != ConnectivityResult.none; if (!isConnectedToAnyNetwork) { _isConnected = false; AppLogger.wtf('Not connected to any network.');...

Please consider implementing this feature, otherwise using workarounds or not using inheritance for objectbox entities is prevents creating good structured models.