glvov-bdai

Results 17 comments of glvov-bdai

Resolved in 1.2 release: https://isaac-sim.github.io/IsaacLab/source/overview/reinforcement-learning/performance_benchmarks.html#benchmark-results Camera benchmark tool for custom environments, I was able to train with 1024 low resolution cameras on an nvidia 3090 laptop gpu : #976

For 1, I think we could add a max amount of lines that the experiment name / log dir can be extracted from and/or a maximum timeout for extracting the...

In my preliminary tests I did not see any degradation with 32 or 64 envs in parallel. However, I only tried low resolution and static frames. If you provide system...

I did notice that the grid lines do seem to shift step to step ![frames](https://github.com/user-attachments/assets/4fde15b2-cd09-4124-96f7-9bb5ad25255b)

@stonet2000 We are aware of the default ground plane not being visible beyond a certain contained size. This is due to the ground plane being a finite USD that is...

Hi @elle-miller @ArneKlages4444 @trevormcinroe Thank you for investigating this issue and providing replications steps. @kellyguo11 @mpgussert @Dhoeller19 still looks like the issue is persisting on isaac sim side? Can we...

Hi, Have you tried headless?

Hi! Is it possible to add support for heterogeneous observation spaces for Manger Based Environments too? If this is already in the works is there any timeline on that front?