gleblebedev
gleblebedev
Don't you need to update attribute declaration too?
https://www.gdcvault.com/play/1021760/Adaptive-Virtual-Texture-Rendering-in
Rmlui issues been fixed in the latest nuget. Are you on my custom_rbfx branch?
It only reproducable when scene is loaded from file. Can't repro it by changing values in the editor. 
Not officially. It works in my branch
https://github.com/gleblebedev/rbfx/tree/custom_rbfx
@rokups shall I make a PR?
@rokups here is the PR https://github.com/rbfx/rbfx/pull/368
This is a low-priority bug and probably should be open on SDL, not rbfx
> [3bbeaae](https://github.com/rbfx/rbfx/commit/3bbeaaeef253d00ea02edda2b0d3719b0d09bf0e) solves this? No, it's a different one. Actually I have to test it again since audio code changed. Maybe it isn't an issue anymore.