Will
Will
Hello. I want to have an offline way to emulate games on a chromebook, and this is a good solution. the only problem is, is that i load a rom...
I have a js socket.io server running on port 3000 and im unable to connect to it. Here is the code im using: ``` client = new SocketIOClient(new SocketIOClientOption(EngineIOScheme.http, "localhost",...
I'm trying to use this library with unity, .Net Framework 4.7.2 My client code is ``` SocketIOClient.SocketIO client = new SocketIOClient.SocketIO("http://localhost:3000/"); client.OnConnected += async (sender, e) => { Debug.Log("connected"); };...
It would be "practical" in very specific situations, but allowing the window to be fully transparent when the transparency mode is set to "When inactive" or "When mouse is outside...