Daniel Kanze
Daniel Kanze
I am experiencing a strange difference in behavior using the **non** `ng-repeat` version as well. The grid does not resize items properly in columns and spacing becomes very erratic.
Good work on this project so far but I would like to piggyback on this idea: Minimum viable product. Let your users worry about how pretty it's going to look....
Any updates on this? Really curious how I connect an IK chain to a mesh.
^ Yea I would vote for that flexibility as well. Being able apply the positions/rotations from fullik to THREE bones https://threejs.org/docs/#api/objects/Skeleton. I'd also love to be able to apply custom...
Ran into this recently as well. This seems like a pretty serious bug.
@alenaksu Could we possibly do some investigatory work together and I can put together a PR ?
Hey there thanks for your reply - actually I think `SpriteMaterial` can only be applied to `Sprite`. If we could construct Three's `Sprite` using your Text material that would be...
Ah hah! Yes this is excellent! I really enjoy using your implementation, there are not many text libraries with SDF that work well or are as flexible. Adding support for...
Yea we definitely need a way to know when details are returned. +1
You guys are talking about a Ray-Casting algorithm found in Google Maps JS API - aka "point in polygon". I agree a feature like this would be absolutely killer. https://developers.google.com/maps/documentation/javascript/examples/poly-containsLocation