gerdoe
gerdoe
> still relies on the order of characters https://github.com/ddnet/ddnet/blob/d371e9e930c3e840402b247379633a1614ffe571/src/game/gamecore.cpp#L477-L499 States of all objects should be saved. New states base on old state, but there are not.
I don't think anyone would change their rescue mode in air or freeze though, is it necessary?
> Actually, could you please squash the commits? Then it should be good to go. Done
`/teammode t0` for t0 runs and `/teammode regular` for regular ones (by default)
Since #7820 is on the way I suggest to implement both manual and auto `/r`ing because both counter-cases are annoying
Yeah, I saw this. I still ask if two-way approach is better than using default 'move to spectator before /r' way
> The save happens AFTER the map changed Solved > Also some minor undesirables: > - If you're in team 0, you get the message: You have to be in...
Can't reproduce with all possible values
We can make it optional, if so