Patryk Czachurski
Patryk Czachurski
Yes, a separate function instead of fooling around with ifdefs makes sense totally. Admittedly, I'm not even aware what is the common way in C++ to pass a thread pool...
Go ahead - if you wish to work on this, it'd be best to: - First move around the existing single-threaded code as necessary to make it easily callable from...
Yes, I've been thinking about this... perhaps let's scratch the idea of multithreading for now, as I already heard a few voices that the library is too bloated - I...