Guillaume Egles
Guillaume Egles
Any thoughts, anybody?
FYI, this is still happening with v3.0.0-preview5. Thx!
Yes, I confirm, this is still a legit issue.
I will try to give you more details or spend time building a UT for it. In the meantime, understand that the problem is very localized to the input.read call...
Thanks for bring the codebase up to speed with Swift 3.0, I've already moved to it. I haven't yet tried with large messages, I will soon, but I don't see...
Alex, Maybe my understanding is still off, but I do think there is a clear problem here. I think your test is only succeeding because your file-based InputStream is able...
@alexeyxo could you just confirm to me that you too consider this as a bug?
FYI, I still "know" that there is a bug here, but for now, instead of decoding the message directly from the socket InputStream, I first make sure I read all...
This is an excerpt of my 3rdparty/CMakeLists.txt: ```cmake ### spdlog option(SPDLOG_INSTALL "" ON) add_subdirectory(spdlog) set_target_properties(spdlog PROPERTIES FOLDER 3rdparty) ### spdlog_setup option(SPDLOG_SETUP_CPPTOML_EXTERNAL "Use external CPPTOML library instead of bundled" ON) add_subdirectory(spdlog_setup)...
Even though I don't refer to any `spdlog::` in main.cpp, I had to also include spdlog.h for it to work: ```c++ #include #include ``` So, not sure if this is...