g.denis
g.denis
Just asking for help, I am pretty sure I just messed up / forgot something... New to rust and to cursive.. # Problem description Can't compile the simplest example Cargo.toml:...
Implements https://github.com/Warzone2100/warzone2100/issues/2787 Hold "LEFT CTRL" + number when a factory is selected will assign a Group to that factory. All produced units from that factory will be automatically added into...
Make derrick positions unique: https://github.com/Warzone2100/warzone2100/issues/2596
**Describe the bug** When RT (repair turret) /CT (construction truck) decide **themselves** (not explicit order) to go repair a unit/structure, they must stop moving if target has died **To Reproduce**...
Should prefer empty rearm pads, instead of kicking out an-already-rearming-collegue
## Description ``` wakapi_depl1> \d category Reconnecting... Reconnect Failed could not translate host name "proxyprod" to address: Name or service not known wakapi_depl1> \d category 'NoneType' object has no attribute...
## Description ``` denis ~ $ pgcli -h localhost -U postgres -d postgres Traceback (most recent call last): File "/usr/bin/pgcli", line 9, in load_entry_point('pgcli==0.20.1', 'console_scripts', 'console')() File "/home/denis/.local/lib/python3.5/site-packages/click/core.py", line 716,...
but still can repair them when they land.
obtain human readable names: ``` terrain |19:12:55: [BT:0] loadTerrainTypeMapOverride(MAP_TILESET) terrain |19:12:55: [BT:0] mapLoadFromWzMapData(std::shared_ptr) terrain |19:12:55: [BT:0] loadGame(char const*, bool, bool, bool) terrain |19:12:55: [BT:0] startMission(LEVEL_TYPE, char*) terrain |19:12:55: [BT:0] levLoadData(char...