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The quick solution by just adding difference of army strength. If you decide, I could also change description instead of Threat Level: Challenging (+10%) to Strength: Stronger/Similar/Weaker (+10%)

![army-smimilar](https://github.com/vcmi/vcmi/assets/80039968/d0ce0aed-ea44-4528-b054-8d11252f2522) ![army-stronger](https://github.com/vcmi/vcmi/assets/80039968/b62b31d6-3342-44a8-911d-84c17f4a358a) ![army-weaker](https://github.com/vcmi/vcmi/assets/80039968/f1572848-54d1-4810-938e-abaa06219e70)

Electro spheres can be a nuisance.

I would like to achieve this for friend playing on windows I have done it with "Battle for Wesnoth" (it allows many runtime parameters) It would like this, players share...

The full async multiplier would indeed require much work. I talk about very small changes, would need 3 start parameters to make running "correspondence" game smoothly. Start game from save...