gameboys84
gameboys84
自己找到了一个解决方案: 修改UnityNode.cs中的这个函数 ``` private bool GameObjectClickable(List components) { Button button = gameObject.GetComponent(); if (button != null) { // button return button.isActiveAndEnabled; } else { // niqf, maybe is a toggle?...
> 非常感谢,我们后续再做一些测试,如果可行的话会加入到代码中 感谢回复,如果可能的话,还希望能获取toggle当前“是否选中”的状态
same Xcode & Facebook version as you, but my build issue is this: Showing All Issues ⚠️Could not find or use auto-linked library 'swiftCompatibilityPacks' ⚠️Could not find or use auto-linked...
> Hi @gameboys84, While looking into your issues I remember that at some point I had the same one. ❌Undefined symbol: _$s10Foundation3URLV6string25encodingInvalidCharactersACSgSSh_SbtcfC > > It seems the error depends on...
> Downgrade to 16.2.0 should fix your error. Yes, a friend in need is truly indeed. I just try the version 14.1, 15.1 is OK, and 16.2.1 is OK too.....
生成一段文本也可以