Gag
Gag
@obigu @keesvandieren I have the same issue and have stacktrace form the crashlytics. ``` Crashed: com.apple.main-thread 0 libsystem_c.dylib 0x1b7bcff6c __abort + 184 1 libsystem_c.dylib 0x1b7bcfeb4 __abort + 150 2 IsoGameLauncher...
The worst support team and the worst overall team in the world. :)
Thanks to @Vitalchek for opening the issue. @sebastian-dudzic-spl and @david-a-diaz for providing the final solution and to all participants for providing your workarounds. ❤️ Community is Power ❤️
It seems it is being thrown when the `notify` is being called from different threads. Any thoughts?
@clr182 sure. Here is my code: ``` using System; using System.Collections.Generic; using BugsnagUnity; namespace MyNameSpace { public class BugsnagWrapper : MyInterface { private const string bugsangApiKey = "MySDKKey"; private bool...
Starting from today, I'm facing the same issue guys. Why is it trying to use the ```.bin``` instead of ```.safetensors``` ? Before it used ```.safetensors``` .
ok, I found the problem. It comes from the ```diffusion_pytorch_model.safetensors``` file, something is wrong with the file. In my case, I've downloaded it using the hub downloaded , which put...
> I meet the same issue. Has anyone find quick methods to fix this? > > ``` > OSError: Error no file named diffusion_pytorch_model.bin found in directory ./checkpoints/ControlNetModel. > ```...
> @cbertran that's right, I will wrap up the cloud version as rest/api/v2 Hi there . Is there any approx estimation on this? Thanks
> @gagbaghdas I did not started yet, I little bit busy Thanks!