Artemy Fedotov

Results 19 comments of Artemy Fedotov

Done, but currently without an option to randomize again.

Interesting, I can't reproduce this. And I don't see anything in the code that could cause this... Maybe it's some weird combination of nodes or something. Can you reproduce this...

Try again with the latest commit

I wonder if folders that are selected in the tree should also be included when in split mode? Otherwise you can't select multiple folders that are in different places without...

> Seems like it's possible to multi-select in tree in split view It's also possible to deselect everything with ctrl, this is why I chose to return ony the current...

https://github.com/godotengine/godot/blob/816ec99355ef404451b30eb9a87fe450a3d09a14/doc/classes/FoldableContainer.xml#L50 "becomes" -> "become" (or remove "will", I don't know what is more correct) https://github.com/godotengine/godot/blob/9dde5688a566775df338df8ae7023cb69b6cfe6d/platform/macos/export/export_plugin.cpp#L1087 Remove ">" at the end

Related Zed issue: - https://github.com/zed-industries/zed/issues/31904

Can't reproduce on Linux. Have you used the extension before? Is this a new regression? Can you try it with an older version of Godot, like 4.4.1?