van fstd
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14
issues of
van fstd
dummy issue to keep 0.1 open (github irrevokably closes milestones when all issues are closed)
dummy
i realized putting the shrine tiles where they are now was actually not that much of a good idea than i thought, due to not being aware of that entities...
hack
If there's a trap on a no-dig level, the floor beneath it will always be "too hard to dig into", making it impossible to remove the trap. As you can...