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openfng - entities

Open fstd opened this issue 14 years ago • 0 comments

i realized putting the shrine tiles where they are now was actually not that much of a good idea than i thought, due to not being aware of that entities in the actual entity area are comfortably passed to the game controller.

therefore, i will probably, unfortunately, again change entities. but ppl shouldn't be bugged with as there will be compatibility glue

fstd avatar May 21 '11 14:05 fstd