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FSharpx.Collections is a collection of datastructures for use with F# and C#.

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Bumps [@babel/traverse](https://github.com/babel/babel/tree/HEAD/packages/babel-traverse) from 7.12.5 to 7.23.2. Release notes Sourced from @​babel/traverse's releases. v7.23.2 (2023-10-11) NOTE: This release also re-publishes @babel/core, even if it does not appear in the linked release...

dependencies
javascript

I wasn't able to run the test in this repository as I don't have .NET 6.0.401 SDK installed (only a version matching .NET 7), but I don't expect anything to...

Hi there. I'm working on a functional AA tree, hoping to add it to this repository once tested, but I ran into a problem related to code style when implementing...

### Description Trying to add a pre-release nuget package reference to my projects yields an error. ### Repro steps 1. Use the adviced command: `dotnet add myProject/myProject.fsproj package FSharpx.Collections --version...

PersistentHashMap.containsKey returns false negatives, if the value of the key-value pair is null. This can also manifest if the value is None, or the value is unit. In fact, I...

bug
help wanted 2.0

I am using the `NonEmptyList` collection in some codebases and I have noticed that some functions available in `List` (e.g., `collect`, `groupBy`...). I am wondering if these functions are missing...

I want to use FSharpx.Collections (and other FSharpx.* packages) in project which should be signed with strong name. Can you please publish FSharpx.* packages with signed assemblies?

I notice Heap.Tail does a lot of work. The documentation says `insert` adds items in sorted order, so I would assume Tail should be fast. The following shows 100_000 calls...

Several releases ago F# standardized on the functions and properties available in the collection modules. This is a call to add the "missing" functions and properties (the ones that make...

up-for-grabs
help wanted 2.0

While working on #54, I started to realize that the RandomAccessList data structure wasn't just _similar_ to PersistentVector, it _WAS_ a PersistentVector that simply iterated in reverse order, and when...

help wanted 2.0