Francis Jo
Francis Jo
I have the same issue and managed to find a temporary workaround. As a workaround on Windows you could change couple includes to make it build. From examples\src\bin\shader-include\main.rs change `include:...
I have the same issue with C# generated code. It ends up trying to inherit from an Enum which is impossible. I feel that the model should not be generated...
Nice. I was looking just for that. I wonder when will the docker image be in sync with that?