fredizzimo
fredizzimo
From Neovide's perspective everything looks normal except for the `filling-buf` (more about that later), for example from `full-buf`  A keyboard event is received, we wait until the vsync, and...
The tracy logs shows no difference at all, as far as I can see, so it must be something on the GPU side then. Since you have an AMD GPU,...
I'm not that interested in knowing what Opengl does, it seems to bypass the compositor at least partially, which can reduce the lag but at the cost of dropped frames...
It looks like the mouse position was invalid somehow https://github.com/neovide/neovide/blob/1db63d93b18cc1eb5ac5b3e67b3ca63505f10800/src/window/mouse_manager.rs#L211 Whic probably means that https://github.com/neovide/neovide/blob/1db63d93b18cc1eb5ac5b3e67b3ca63505f10800/src/window/mouse_manager.rs#L109-L125 returned a negative grid position, maybe due to floating point rounding
@9mm are you able to repeat this. If not, I think we should just assume it's a rounding error and clamp the result of`get_relative_pos` to positive and make it return...
@9mm, don't worry someone else can fix it too. Hope you feel better soon!
I hope this fixes it: * #2690
We have been holding back a bit with this because we want it to be more generic than just supporting a single cursor. See: * https://github.com/neovide/neovide/issues/2090 That in turn is...
For now, you should be able to use `let g:neovide_fullscreen=1` inside Neovide. The issue seems to be that the settings are not applied if the config is loaded before the...
This will be fixed by: * https://github.com/neovide/neovide/issues/2637