Vsevolod Timchenko

Results 2 comments of Vsevolod Timchenko

Agreed. For a top-down 2d game the loss of velocity is very important. Depending on the type of the game it can be surface friction or aero/hydrodynamic drag. It is...

I have somewhat workable solution for this, although I came up with a few questions regarding best approach. **tl;dr:** Should we pull languages dynamically at every launch user-side or store...