Franco Fusco
Franco Fusco
Hello! During the last year I worked on some Computed Torque Controllers and I finally thought that this might be a nice addition to ROS control. In this PR, I...
Hello, I just wanted to point out that the API for the `PinholeCameraModel` is slightly different in Python and C++ regarding the method `projectPixelTo3dRay`. In the Python API, it returns...
Why is the member `std::vector segments` public in Chain? Is there a specific reason? One would probably never do it, but this allows to do something like: ```chain.segments.push_back(Segment("foo", Joint(), Frame(Vector(1,0,0)));```...
This PR introduces new functions to the `Chain` and `Tree` classes to remove segments. This can be useful in some applications like pick and place: once an object is picked,...
#### If this is a feature request describe it here Currently, a script receives several parameters such as the current snapshot number, the file name for the taken picture, etc....
#### If this is a feature request describe it here ___REPLACE_THIS__FEATURE_REQUEST_DESCRIPTION_GOES_HERE #### Version of Octolapse Octolapse Version: 0.4.2 #### Version of OctoPrint OctoPrint Version: 1.8.7 #### When you ran into...
Let's consider as an example a window of size 500x500 pixels. If I manually resize the window used by piksel, the scaling to be used while drawing is adapted automatically,...
Hello! :wave: Whenever I start from a fresh build, the industrial environment looks fine, but all objects inside the scene are blue-ish. As an example, I have tried inserting a...
This PR deals with uzh-rpg/flightmare#77. More specifically it slightly changes the `CameraController.cs` script so that any prefab in the `Templates` folder can be spawned. All trailing white spaces in the...
I was creating a simple simulation and stumbled upon an issue that I suspect is related to Eigen and memory alignment. I am unsure if the issue is just on...