Francesco Cucchiara
Francesco Cucchiara
[SDK version: 0.11.0] The field MapPin.ShowOutsideMapBounds would be a very useful thing, if fully supported. We plan to use it to fake large map overlays (i.e. hot areas, interest areas,...
[glTFast 4.6.0, Unity 2021.2] **GameObjectInstantiator:397** calls **animation.Play()** right after adding the legacy Animation component to the instance object. This causes animations to start automatically, and the only way to stop...
# Unity UI Extensions Bug Report ## Describe the bug When dragging a reorderable element, in the very first movement phase, sometimes the element gets overlapped with another element. Continuing...
### **Describe the bug 💬** The implementation ImportProgress.Progress doesn't take into consideration the download bytes when importing models from the web. This means that when importing a web model, the...