Francesco C.
Francesco C.
The idea is to stream earth data into game engines. As a background for deeper analysis or whatever useful. I mind if anyone has tried to start the process.
How about implementing some randomizing options with master decision list (ex gabled for all, fuzzy logic positioning windows and doors, respecting rules). Another fantastic option would be to read OSM...
Hi there, there's no possibility to render PDF into UE4 BLUI. Is that a method to enable into CEF Embedded Chromium? The only way I found to render them, is...
Cannot compile on Unreal Engine 5.0.3 C++ project ` Running C:/DEV/UE_5.0/Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.exe -projectfiles -project="C:/Users/DEV/Desktop/MyProject/MyProject.uproject" -game -rocket -progress -log="C:\Users\DEV\Desktop\MyProject/Saved/Logs/UnrealVersionSelector-2022.09.18-19.16.16.log" Log file: C:\Users\DEV\Desktop\MyProject\Saved\Logs\UnrealVersionSelector-2022.09.18-19.16.16.log Log file: C:\Users\DEV\AppData\Local\UnrealBuildTool\Log_GPF.txt Some Platforms were skipped due to invalid...
Hey There, have you got any info about compiling on the new versions of the UE Engine?
Having trouble importing a .rdc file with this add-on, for a large amount of TILES (150): I need to build a script for automating it. Has anyone any idea how...
Focusing on an organized import, I'm investigating about opportunities of doing a TILED GPS GeoReferenced import, to be able to simplify the process for the community. From what I've searched...
Compiled latest version of plugin it lacks the possibilty to run the IFC4 (IFC3 seems working) files...it generates some type of errors / loading nothing. Can you please help? [IFC...
UE5.4.4 - Cannot Compile Windows X64 Visual Studio 2022 UDynamicMesh.h': No such file or directory
Here the error When I compile in VS22, X64: - Cannot open include file: 'GeometryFramework/Public/UDynamicMesh.h': No such file or directory - The command "K:\DEV\UE_5.4\Engine\Build\BatchFiles\Rebuild.bat AssimpCppEditor Win64 Development -Project="C:\Users\fcapp\Desktop\AssimpCpp\AssimpCpp.uproject" -WaitMutex -FromMsBuild...
Can be implemented Android support?