dark room danny
dark room danny
STA has a bug where some stuff wouldnt render in playback. ~~if u force map textures to preload this seems to fix it. sv_forcepreload 1 on your server and cl_forcepreload...
This is built on top of my other PR: https://github.com/hermansimensen/bash2/pull/32 Do we need to be querying `m_customaccel`, `m_customaccel_exponent`, `m_customaccel_scale`, `m_customaccel_max`, `m_filter` if `m_rawinput` is not 0? The values of these...
we are trying to query for more cvars when the last query failed, the client overflows when they reconnect