Peter Ruibal

Results 28 issues of Peter Ruibal

**Describe the bug** Tiled extensions are unable to set map, layer properties to a float value of 0.0. **To Reproduce** Steps to reproduce the behavior: 1. use the following JS...

bug
missing feature

**What is the current behavior?** When nesting functions, the compiler cannot correctly infer the type of the inner function in order to invoke the outer one. A yarn error is...

bug

**What is the current behavior?** When attempting to space out my script a bit with empty lines, I get a compiler error from yarn: ![image](https://user-images.githubusercontent.com/143504/183313929-4adb30df-1047-4d2d-9ea2-57e3d825e84c.png) **Please provide the steps to...

bug

The optimization I'm trying to disable is this: if the ordering of the tris/quads in the tilemap matches the ordering of tiles in the source texture, the mesh will share...

I was chatting with other devs using st2u, and discovered they've run into this issue often also. I checked here, and couldn't find an issue, so here goes: asically, to...

Tiled 1.9.1 introduced repeatx and repeaty properties on image layers. Expose these from the xml to SuperImageLayer so custom importers can use them to implement repeating parallax effects.

Adds a "Default Sorting Mode" field to the ST2U properties panel. We relocate Stacked from 0 to 10 so that 0 can mean "uninitialized", and get reassigned to the new...

Currently, there is no great way to access the collision type OR any custom properties set on the collisions at runtime. Let's: - Add a new public field, m_ObjectType to...

Currently, using prefab imports nukes the SuperObject and the SuperCustomProperties components. While custom properties are broadcast, it may still be desirable to allow access to arbitrary custom properties by name...

Fixes #160. Verified with @Snowdrama on the Tiled discord in #general.