Pavel Pevnitskiy

Results 88 comments of Pavel Pevnitskiy

Pull request sent. I've fixed just code, haven't compiled swc in case you want to fix some versions. Damn it's quite painful to make a pull request just for one...

@djankey well I'd say that's due to sequential nature of delivering touch events in flash runtime (one touch event after another). So ur moving consists of small rotations mostly, because...

@djankey You sure you did it right? Can you show your implementation? Yeah, the closer fingers are – the bigger rotation angle after each finger movement. Well if delay really...

@djankey hm if delay doesn't help, I means buffering in the core of the library also wouldn't do the trick.. I imagined that both fingers should dispatch touch events during...

Seems like you use it with Starling? Add also ``` Gestouch.addTouchHitTester(new NativeTouchHitTester(stage)); ``` Strange though, why did it appear only when switching from exe to air. Ehhh I should remove...

So, didn't my advice help??

Okay.. just to make it clear for you and to anyone who could read this: 1. (Entry point – when mouse/touch event happened) Input adapter was not able to find...

Or I could simply do nothing, if touch target is not found – what's the point anyway, if you haven't added anything for Stage – you're probably not interested in...

I'm not really dealing with Flash much anymore, so can't really investigate much, sorry... But here's what's on top: Seems like you're working with some `master` branch version. There's nothing...