K. S. Ernest (iFire) Lee
K. S. Ernest (iFire) Lee
The master branch has had active work by @nmerget
Seems fixed?
Maybe we are not passing the arguments correctly with 0 count.
I wonder if it's Camera3D access that's crashing? The rest are primitive types.
Master should use 4.1 now.
I am testing builds on 4.1 Godot Engine https://github.com/V-Sekai/godot/tree/vsk-javascript-4.1
It fails to build on Linux etc. ``` modules/javascript/thirdparty/quickjs/quickjs_callable.cpp:30:9: error: member reference base type 'JSValue' (aka 'unsigned long long') is not a structure or union js_func.u.ptr = p_function.javascript_object; ~~~~~~~^~ modules/javascript/thirdparty/quickjs/quickjs_callable.cpp:31:9:...
1. The failed pipeline isn't enabled until the ci can be merged. so we cannot see the effects until it is merged 2. I'll do that immediately. ✅ 3. https://github.com/V-Sekai/godot...
To be clear. I'll rollback master to the last 3.4 in an hour.
@nmerget Visual Studio compiler diverged from the godot 3 version and the cicd breaks.