K. S. Ernest (iFire) Lee

Results 1605 comments of K. S. Ernest (iFire) Lee

What's your favourite hello world, toy samples and such sample riscv programs? I want to test it.

Having some trouble with exceptions. https://github.com/V-Sekai/godot/actions/runs/9718358117/job/26826077087 Godot Engine force disables exceptions and my goal is to try loading a gdextension in the engine core.

My goal is the bring libriscv as a way to natively load gdextensions compiled as riscv binaries and in the future natively compiled gdscript. However, my backup plans are to...

@fwsGonzo I recall in the linux kernel they had some approach with gotos and labels? Is that too ugly? > It's problematic that exceptions are disabled, because they open up...

> One notable "downside" is that the RISC-V program and its dependencies still need to be accessible, because that's how the emulator knows whether a binary translation is compatible or...

> static executables have everything needed packed into itself, so it's dependency free if we want to replace GDScript then static executables are the way to go > > So...

From https://github.com/V-Sekai-fire/godot-riscv

As far as I know this isn't a issue on mingw on the windows platform.

https://registry.khronos.org/OpenXR/specs/1.1/man/html/XR_HTC_body_tracking.html https://registry.khronos.org/OpenXR/specs/1.1/html/xrspec.html#XR_HTC_body_tracking Notes for implementation. ```c // Provided by XR_HTC_body_tracking typedef enum XrBodyJointHTC { XR_BODY_JOINT_PELVIS_HTC = 0, XR_BODY_JOINT_LEFT_HIP_HTC = 1, XR_BODY_JOINT_LEFT_KNEE_HTC = 2, XR_BODY_JOINT_LEFT_ANKLE_HTC = 3, XR_BODY_JOINT_LEFT_FEET_HTC = 4, XR_BODY_JOINT_RIGHT_HIP_HTC...

```c // Provided by XR_HTC_facial_tracking typedef enum XrEyeExpressionHTC { XR_EYE_EXPRESSION_LEFT_BLINK_HTC = 0, XR_EYE_EXPRESSION_LEFT_WIDE_HTC = 1, XR_EYE_EXPRESSION_RIGHT_BLINK_HTC = 2, XR_EYE_EXPRESSION_RIGHT_WIDE_HTC = 3, XR_EYE_EXPRESSION_LEFT_SQUEEZE_HTC = 4, XR_EYE_EXPRESSION_RIGHT_SQUEEZE_HTC = 5, XR_EYE_EXPRESSION_LEFT_DOWN_HTC = 6,...