K. S. Ernest (iFire) Lee
K. S. Ernest (iFire) Lee
Won't be able to work on this until next weekend, I've got tables and their columns and constraints shown. If anyone wants the work I can gist it.
I can't find my copy anymore. In my version I made a copy of https://github.com/sqlectron/sqlectron-core/blob/master/src/db/clients/postgresql.js and added https://github.com/sqlectron/sqlectron-gui/issues/312#issuecomment-322185375 Stopped working on it because there was no interest.
https://github.com/CraZySacX/node-jdbc
https://www.npmjs.com/package/any-db-jdbc
I don't understand. > The synchronisation mechanism was originally developed for our VRtist software that include a Unity VR client. As a consequence, the data that are synchronised for VRtist...
As far as I know Unity has horrific support for glTF2. FBX support is painful to implement and Blender doesn't support the full format. Not sure how this is done.
You are not answering the question. This is a issue for the mixer protocol. I can do your process in any possible way. The question is for mixer's protocol which...
This response is excellent. Did you document the way bpy.types.Mesh is serialized? I am trying to understand how one node's mesh is sent game engine. I was wondering if I...
Hi, I was prototyping a python based version of the Mixer client in Godot Python. https://github.com/touilleMan/godot-python [Uploading Mixer Project.zip…]() You have to extract and copy the python addon into the...
I have a task to write design for integrating Mixer with Godot Engine.