Filip
Filip
@mohamedazher thank you! That helped me progress with this issue. One more thing that I needed to do was to set the same iOS Development Target. In my case Runner...
Possibly, I'll also take a look at what could be wrong here
Awesome! I'll check it out later. @Zabadam Just FYI, in the meantime, I've used this library: https://pub.dev/packages/motion_sensors and it seems to have a proper implementation.
@Zabadam Thanks for your effort! I just used this dependency and it seems that it's still showing higher values than the other apps or the `motion_plus` package.
Sorry, didn't notice your previous message. It's hard to test those things since we don't really know what's the correct result. The implementation looks good to me, I say: merge...
@KevinTsangSKH did you manage to resolve the issue? I'm facing the same
ok, I've managed to fix it by removing `const` from `home: const HomePage(),` in `main.dart`
@bw-flagship this is my `main.dart`, it's rather a standard one: ``` Future main() async { WidgetsFlutterBinding.ensureInitialized(); await EasyLocalization.ensureInitialized(); runApp( EasyLocalization( supportedLocales: const [ Locale('pl'), Locale('en')], path: 'assets/translations', fallbackLocale: const Locale('en'),...
@bw-flagship I did try it, but to no avail
@rsnay thanks -- I'm going to use it as well 🙏