Felix Faire

Results 12 comments of Felix Faire

We are using egui-wgpu successfully on wasm (with the webgl2 backend currently, though i don't think it should be different for webgpu). We have an existing wgpu context and custom...

I havent tried it on windows yet but have you definitely added the .cpp files to visual studio project so they compile? It looks like it cant find the GPUFluid...

joining the thread and releasing resources on OnDisable() seems to avoid the crash but then extra null checking is required on Update().

I try to avoid it too but sometimes forget. The crash still happens if you disable script recompilation while running (and select stop play first, or recompile after stop) which...

Setting this after initialise() works as a workaround: `ImGui::GetIO().FontGlobalScale = getWindowContentScale();`

I'm not an expert in build scripts but it seems that BussIK is only used by the bullet3 demos and the msw install.bat file has the line: `premake4 --no-test --no-demos...

My only concern with this is that it posts 2 async functions to the ioservice for every callback instead 1. Which seems like overkill for what seems like quite a...

We are also finding this issue. It is currently an inconsistent interaction as you can move items below an expanded item elsewhere in the tree (due to the 2 hover...

Whilst the figma-style horizontal interaction is certainly the ideal way to interact with a tree. The fact that react-complex-tree is capable of discerning between "Place below this open tree" and...

i'm experiencing the same issue. Did you find a workaround in the end?