Felipe Trzaskowski
Felipe Trzaskowski
No updates on this? The forced vsync makes the library basically unusable, even a simple 2D game has extreme lag with it on.
Yes @coszio, the idea of my PR is to minimize the test's sensitivity to performance and load fluctuations, while keeping the test intact (as per [this comment](https://github.com/qdrant/qdrant/issues/2723#issuecomment-1916402612)). The intention of...
It seems there's no intention of merging this, so I'll close the PR.