Diego F. Goberna
Diego F. Goberna
..or `head` or `showDefaultHead` or whatever, so users can hide default pink box for the head with `headDummy:false` and use another model for the head instead
Not absolute, like it is now. This would improve usability and support with Oculus thumbstick.
A great moment to optimize the scene is when the user saves it. When he does this, we can expect that he is happy with it, so no more undo...
Managing layers would add incredible potential to a-painter. The user would paint on just one active layer, and layers could be hidden, deleted or added. Also, copying/pasting all the content...
If a raycast is implemented on the whole painting (as for the picker suggested in #72 ), a stroke eraser could be added to.
A nice feature would be a picker, that by raycasting you can pick any stroke and get all its brush properties (size, color and type).
Higher frecuency vibrations for smaller brushes, lower for bigger brushes