Francisco Ayala Le Brun

Results 26 comments of Francisco Ayala Le Brun

As far as I know, this change has not been merged.

I'm proud to say that at [VideowindoW](https://www.videowindow.eu/) we're using Vulkano to enable asynchronous video stream compositing for our software. We currently have a position open for a [Rust Graphics Developer](https://www.videowindow.eu/careers/rust-graphics-developer)....

Could you give more information on your environment? Driver versions, X or Wayland, GPU. Could you open the program with rust-gdb and get a backtrace when the error takes place?...

Have you considered using a 3d texture instead? I believe that would be much more performant, since pushing uniforms is not the fastest operation. And you would need to push...

It sounds like there's in shader compilation. What's the source of the shader you're trying to compile?

Uploads to the GPU are quite expensive, so with the first option it would be better to copy the image data to a Vec and then upload it to the...

You can render to any OpenGL texture using what are called framebuffer objects. In Glium, these are called "Surfaces". Thus, you can simply create a 128x128 empty texture and then...

If you want to use Ultralight with Glium, you can use this crate: https://github.com/VideowindoW/rust-ul-next

@vE5li No, that's for a fork of Vulkano and doesn't address the underlying issue.

Still encountering this error on `GHDL 4.0.0-dev (3.0.0.r266.g3ce6e7562)`. Are there any workarounds?