Fred Hallock

Results 10 issues of Fred Hallock

Added a Collider3D class and some Bounding volumes (capsule, axis aligned bounding box, quad, and cylinder) that inherit from it. Once these are all fleshed out they'll be able to...

enhancement

Added functionality to emulate an Xbox Controller S or a Steel Battalion controller in addition to the existing emulated Xbox controller

This fixes the issue with USB passthrough in which a race condition is created when using the async api in libusb to write to and read from multiple endpoints simultaneously...

Changed the meson.build: in the following ways Changed the libusb dependency to have 'required' set to true if enabled, otherwise false. This ensures that the build system looks for the...

Changed Darwin target for Arm64 to 21 because gettext-runtime doesn't support Darwin 20 for arm64 anymore Added logic to attempt to use packages for darwin_any and noarch before giving up

Set LineWidth to SurfaceScaleFactor to match the line width behavior of the OpenGL renderer

This PR adds the emulation of just the Arcade Stick. It's one of the simplest devices I'm adding support for because it uses the same XID Input report structure as...

This PR adds the emulation of just the Light Gun. It can be emulated using the Keyboard and Mouse, which should make it possible to use any modern PC light...

Added UI for attaching XBLC to expansion port Refactored XBLC to use SDL2 Audio instead of QEMU Audio so that audio devices can be selected

This PR adds the emulation of the Steel Battalion Controller. This controller uses different Input and Output XID reports than the Xbox Controller S. I split out the XID Gamepad-specific...