Fabio Arnold
Fabio Arnold
When having a selection, display handles to allow arbitrary scaling. * Only nearest integer scaling * Always keep the source image while the selection is active * Preview handled in...
Good example: https://ogmo-editor-3.github.io/docs/#/manual/introduction.md#manual/introduction.md
When drawing larger pieces it's kind of tedious to draw with a 1x1 brush. Request origin: https://itch.io/post/5393741 Possible inpiration: 
There's a limitation of SDL that it rounds coordinates to whole numbers. Finer scroll gestures get lost due to this.
These are actually 3 commits. The first fixes warnings (mainly signedness comparisons and unused stuff). The second adds `MP4D_nearest_sync_frame` which lets you find the nearest key/sync frame given any frame...
OS and version: macOS High Sierra Version 10.3.3 Release or commit: f4cd470bcbca37b53355acf6deb172f33ccef675 Error messages: none I'm using this function to detect, whether my main window is in fullscreen mode: ```...